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Wing Commander grew into a large media franchise in the 1990s. The 3DO was given an expanded port known as Super Wing Commander which also was ported to Apple Macintosh computers. The Sega CD port of Wing Commander was enhanced with redbook audio and character voices. The Super Nintendo got a port as well as the first expansion pack as a standalone release, Wing Commander: The Secret Missions.
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In addition to the original PC release in 1990, the first Wing Commander title also saw ports on the Amiga, the short lived Amiga CD32, and the Japanese FM Towns. If the player completes the missions and objectives throughout the game, he will have the opportunity to achieve this goal, but if the player can not, the Tiger Claw will be overwhelmed by the enemy and forced to retreat. The Terran mission is to seek out and lead a strike on the Kilrathi High Command starbase in the Venice system. You are an unnamed pilot of the Terran Confederation (later, he would be known as Christopher “Maverick” Blair) aboard the Terran strike carrier TCS Tiger Claw, a rookie ready to prove his worth to the Confederation. The Terran Confederation is an alliance of systems and regional governments throughout space which provide protection and economic growth.

When interstellar travel is finally realized, they have a desire to find newer enemies to fight and to expand their empire through the nearby regions of space.

They are from the planet Kilrah and are a brutal and militaristic Through years of civil war amongst themselves, they have developed powerful weapons and technologies. The Kilrathi are bipedal and have cat-like features. There is an ongoing war between an alien race known as the Kilrathi Empire and the human-based Terran Confederation. If the player performs well, they can gain promotions, and if the player dies in-game, an elaborate space funeral scene will send them off. The game also uses an extensive amount of cutscenes, a feature in PC gaming that was starting to gain traction around the time this game was released. The actions in battle and the decisions made by the player will affect the course of the game’s story through special “winning” and “losing” branches, and reaching the end of one of those arcs will determine your ending. The player is able to give themselves a callsign as the name they will use, the player can interact with their fellow pilots aboard the ship, fly many different types of space fighter craft, issue commands to their wingmen and assume complete control of the space fighter’s functions. What made this game ahead of its time was its revolutionary 3D graphics and simulation elements. Wing Commander was conceived to bring the space combat genre to a level as high as the Star Wars films.
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The company would later be bought out by Electronic Arts in 1992, and EA would go on to publish future Wing Commander titles, as well as use the Origin name for their future digital download service. Origin Systems was the developer and publisher. It was designed and directed by Chris Roberts and produced by Roberts and a pre-System Shock/Deus Ex Warren Spector.
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Wing Commander is the first game in the Wing Commander series of science fiction space simulation games, released on Septemfor the PC. New To Together Retro? Check out the introduction to the club Overview
